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AI Insights · Timothy · July 2022

Top 5 3D Realistic Games in Europe - Q2 2022 Performance

Discover the performance trends of the top 5 3D realistic games on a unified platform in Europe during Q2 2022, with insights into their downloads, revenue, and active users.

Top 5 3D Realistic Games in Europe - Q2 2022 Performance

During the second quarter of 2022, the top 5 3D realistic games on a unified platform in Europe showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these applications' market presence.

PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, starting at approximately $3.6M in late March and ending the quarter at around $1.8M. Weekly downloads saw a gradual decline, from about 485K in late March to 347K by the end of June. Active users also showed a decreasing trend, starting at over 12.1M and dropping to around 10.1M.

Race Master 3D - Car Racing by SayGames LTD had a relatively stable weekly revenue, hovering around $5K, with minor fluctuations. Downloads peaked at approximately 486K in early May but saw a decline towards the end of the quarter, closing with 408K downloads. Active user numbers were consistent, maintaining around 2.3M by the end of June.

EA SPORTS FC™ Mobile Soccer from Electronic Arts showed a notable peak in weekly revenue of about $835K in early May, concluding the quarter with around $597K. Weekly downloads remained relatively stable, starting at 390K and ending at around 342K. Active user counts saw a slight increase, from approximately 8.7M to 9.6M.

Apex Legends Mobile, also by Electronic Arts, debuted in mid-May with an initial revenue of $276K, but experienced a decline, ending June with around $67K. Downloads started strong at 2.8M but dropped significantly to about 115K by the end of June. Active users mirrored this trend, starting at 2.6M and decreasing to 844K.

Soccer Superstar by Real Free Soccer maintained a low but steady weekly revenue, averaging around $1.5K. Downloads showed a gradual increase, peaking at 367K in early June and slightly decreasing to 351K by the end of the month. Active users consistently grew, starting at 1.6M and ending the quarter at over 2M.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022